Sasha Greene (EZduzzit)

Welcome to my portfolio website!

Connect with me on social media, and watch my demo reel below!

Don't forget to check out the tabs above to see all my projects!

Gameplay Systems

Gameplay systems, custom tools, and development insights using C++, C#, Unreal, Unity, and Python.

Ability System

Fog of War System

Built in Unity C#, uses a Render Texture to handle visibility in-game.

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Application Development

Desktop, Web and Mobile Applications Developed in various frameworks.

Ability System

Nature Counter

Mobile App

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Editor Tools

Tools and automation to enhance design and art pipelines.

Foliage Spawner

Foliage Spawner

Automated foliage placement for large environments.

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All Game Projects